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libgpac
Documentation of the core library of GPAC
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Scenegraph for VRML files. More...
Data Structures | |
struct | SFString |
struct | SFColor |
struct | SFColorRGBA |
struct | SFURL |
struct | SFVec2d |
struct | SFVec3d |
struct | SFImage |
struct | SFCommandBuffer |
struct | SFScript |
struct | SFAttrRef |
struct | GenMFField |
struct | MFInt32 |
struct | MFInt |
struct | MFFloat |
struct | MFDouble |
struct | MFBool |
struct | MFColor |
struct | MFColorRGBA |
struct | MFRotation |
struct | MFTime |
struct | MFVec2f |
struct | MFVec2d |
struct | MFVec3f |
struct | MFVec3d |
struct | MFVec4f |
struct | MFURL |
struct | MFString |
struct | MFScript |
struct | MFAttrRef |
struct | GF_VRMLParent |
Macros | |
#define | MPEG4_RESERVED_NDT 200 |
#define | GF_SG_INTERNAL_PROTO (PTR_TO_U_CAST -1) |
#define | VRML_CHILDREN |
Typedefs | |
typedef u32 | SFBool |
typedef s32 | SFInt32 |
typedef s32 | SFInt |
typedef Fixed | SFFloat |
typedef Double | SFDouble |
typedef Double | SFTime |
typedef struct __vec2f | SFVec2f |
typedef struct __vec3f | SFVec3f |
typedef struct __vec4f | SFRotation |
typedef struct __vec4f | SFVec4f |
Functions | |
const char * | gf_sg_vrml_get_event_type_name (u32 EventType, Bool forX3D) |
u32 | gf_node_get_num_fields_in_mode (GF_Node *n, u8 IndexMode) |
SFColorRGBA | gf_sg_sfcolor_to_rgba (SFColor val) |
Bool | gf_sg_vrml_is_sf_field (u32 FieldType) |
u32 | gf_sg_vrml_get_sf_type (u32 FieldType) |
GF_Err | gf_sg_vrml_mf_insert (void *mf, u32 FieldType, void **new_ptr, u32 InsertAt) |
GF_Err | gf_sg_vrml_mf_reset (void *mf, u32 FieldType) |
void | gf_sg_mfurl_del (MFURL url) |
void | gf_sg_vrml_copy_mfurl (MFURL *dst, MFURL *src) |
SFRotation | gf_sg_sfrotation_interpolate (SFRotation kv1, SFRotation kv2, Fixed f) |
GF_Err | gf_node_insert_child (GF_Node *parent, GF_Node *new_child, s32 pos) |
GF_Err | gf_node_replace_child (GF_Node *node, GF_ChildNodeItem **container, s32 pos, GF_Node *newNode) |
void | gf_sg_vrml_parent_setup (GF_Node *n) |
void | gf_sg_vrml_parent_destroy (GF_Node *n) |
Bool | gf_node_in_table_by_tag (u32 tag, u32 NDTType) |
const char * | gf_sg_vrml_get_field_type_name (u32 FieldType) |
void * | gf_sg_vrml_field_pointer_new (u32 FieldType) |
void | gf_sg_vrml_field_pointer_del (void *field, u32 FieldType) |
GF_Err | gf_sg_vrml_mf_append (void *mf, u32 FieldType, void **new_ptr) |
GF_Err | gf_sg_vrml_mf_remove (void *mf, u32 FieldType, u32 RemoveFrom) |
GF_Err | gf_sg_vrml_mf_alloc (void *mf, u32 FieldType, u32 NbItems) |
GF_Err | gf_sg_vrml_mf_get_item (void *mf, u32 FieldType, void **new_ptr, u32 ItemPos) |
void | gf_sg_vrml_field_copy (void *dest, void *orig, u32 FieldType) |
void | gf_sg_vrml_field_clone (void *dest, void *orig, u32 FieldType, GF_SceneGraph *inScene) |
Bool | gf_sg_vrml_field_equal (void *dest, void *orig, u32 FieldType) |
GF_Route * | gf_sg_route_new (GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField) |
void | gf_sg_route_del (GF_Route *route) |
GF_Err | gf_sg_route_del_by_id (GF_SceneGraph *sg, u32 routeID) |
GF_Route * | gf_sg_route_find (GF_SceneGraph *sg, u32 RouteID) |
GF_Route * | gf_sg_route_find_by_name (GF_SceneGraph *sg, char *name) |
GF_Err | gf_sg_route_set_id (GF_Route *route, u32 ID) |
GF_Err | gf_sg_route_set_name (GF_Route *route, char *name) |
char * | gf_sg_route_get_name (GF_Route *route) |
u32 | gf_sg_get_next_available_route_id (GF_SceneGraph *sg) |
void | gf_sg_set_max_defined_route_id (GF_SceneGraph *sg, u32 ID) |
void | gf_sg_route_new_to_callback (GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, void *cbk, void(*route_callback)(void *param, GF_FieldInfo *from_field)) |
void | gf_sg_activate_routes (GF_SceneGraph *sg) |
u32 | gf_sg_get_next_available_proto_id (GF_SceneGraph *sg) |
GF_Proto * | gf_sg_proto_new (GF_SceneGraph *sg, u32 ProtoID, char *name, Bool unregistered) |
GF_Err | gf_sg_proto_del (GF_Proto *proto) |
GF_SceneGraph * | gf_sg_proto_get_graph (GF_Proto *proto) |
GF_Err | gf_sg_proto_add_node_code (GF_Proto *proto, GF_Node *n) |
u32 | gf_sg_proto_get_field_count (GF_Proto *proto) |
GF_ProtoFieldInterface * | gf_sg_proto_field_find_by_name (GF_Proto *proto, char *fieldName) |
GF_ProtoFieldInterface * | gf_sg_proto_field_find (GF_Proto *proto, u32 fieldIndex) |
GF_ProtoFieldInterface * | gf_sg_proto_field_new (GF_Proto *proto, u32 fieldType, u32 eventType, char *fieldName) |
GF_Err | gf_sg_proto_field_set_ised (GF_Proto *proto, u32 protoFieldIndex, GF_Node *node, u32 nodeFieldIndex) |
GF_Err | gf_sg_proto_field_get_field (GF_ProtoFieldInterface *field, GF_FieldInfo *info) |
GF_Node * | gf_sg_proto_create_instance (GF_SceneGraph *sg, GF_Proto *proto) |
GF_Err | gf_sg_proto_load_code (GF_Node *proto_inst) |
GF_Proto * | gf_sg_find_proto (GF_SceneGraph *sg, u32 ProtoID, char *name) |
GF_Err | gf_sg_delete_all_protos (GF_SceneGraph *sg) |
GF_Proto * | gf_node_get_proto (GF_Node *node) |
u32 | gf_sg_proto_get_id (GF_Proto *proto) |
const char * | gf_sg_proto_get_class_name (GF_Proto *proto) |
Bool | gf_sg_proto_field_is_sftime_offset (GF_Node *node, GF_FieldInfo *field) |
GF_Err | gf_sg_proto_instance_set_ised (GF_Node *protoinst, u32 protoFieldIndex, GF_Node *node, u32 nodeFieldIndex) |
GF_Node * | gf_node_get_proto_root (GF_Node *node) |
void | gf_sg_proto_mark_field_loaded (GF_Node *node, GF_FieldInfo *info) |
void | gf_sg_set_proto_loader (GF_SceneGraph *sg, GF_SceneGraph *(*GetExternProtoLib)(void *SceneCallback, MFURL *lib_url)) |
MFURL * | gf_sg_proto_get_extern_url (GF_Proto *proto) |
GF_ScriptField * | gf_sg_script_field_new (GF_Node *script, u32 eventType, u32 fieldType, const char *name) |
GF_Err | gf_sg_script_field_get_info (GF_ScriptField *field, GF_FieldInfo *info) |
void | gf_sg_script_event_in (GF_Node *script, GF_FieldInfo *in_field) |
void | gf_node_event_out (GF_Node *n, u32 FieldIndex) |
void | gf_node_event_out_str (GF_Node *n, const char *eventName) |
u32 | gf_node_mpeg4_type_by_class_name (const char *node_name) |
u32 | gf_node_x3d_type_by_class_name (const char *node_name) |
Bool | gf_node_proto_is_grouping (GF_Node *n) |
GF_Err | gf_node_proto_set_grouping (GF_Node *n) |
GF_Err | gf_node_set_proto_eventin_handler (GF_Node *n, u32 fieldIndex, void(*event_in_cbk)(GF_Node *pThis, struct _route *route)) |
Scenegraph for VRML files.
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