#include <compositor_dev.h>
◆ owner
◆ compositor
| GF_Compositor* GF_TextureHandler::compositor |
◆ tx_io
◆ stream
| GF_MediaObject* GF_TextureHandler::stream |
◆ is_open
| Bool GF_TextureHandler::is_open |
◆ update_texture_fcnt
| void(* GF_TextureHandler::update_texture_fcnt) (struct _gf_sc_texture_handler *txh) |
◆ needs_release
| u32 GF_TextureHandler::needs_release |
◆ stream_finished
| Bool GF_TextureHandler::stream_finished |
◆ needs_refresh
| Bool GF_TextureHandler::needs_refresh |
◆ last_frame_time
| u32 GF_TextureHandler::last_frame_time |
◆ transparent
| Bool GF_TextureHandler::transparent |
◆ flags
| u32 GF_TextureHandler::flags |
◆ compute_gradient_matrix
| void(* GF_TextureHandler::compute_gradient_matrix) (struct _gf_sc_texture_handler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d) |
◆ data
| u8* GF_TextureHandler::data |
◆ size
| u32 GF_TextureHandler::size |
◆ width
| u32 GF_TextureHandler::width |
◆ height
| u32 GF_TextureHandler::height |
◆ pixelformat
| u32 GF_TextureHandler::pixelformat |
◆ pixel_ar
| u32 GF_TextureHandler::pixel_ar |
◆ stride
| u32 GF_TextureHandler::stride |
◆ stride_chroma
| u32 GF_TextureHandler::stride_chroma |
◆ nb_planes
| u32 GF_TextureHandler::nb_planes |
◆ is_flipped
| Bool GF_TextureHandler::is_flipped |
◆ frame_ifce
◆ nb_frames
| u32 GF_TextureHandler::nb_frames |
◆ upload_time
| u32 GF_TextureHandler::upload_time |
◆ has_cmat
| Bool GF_TextureHandler::has_cmat |
◆ matteTexture
| GF_Node* GF_TextureHandler::matteTexture |
◆ probe_time_ms
| u32 GF_TextureHandler::probe_time_ms |
◆ vout_udta
| void* GF_TextureHandler::vout_udta |