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libgpac
Documentation of the core library of GPAC
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#include <gpac/nodes_mpeg4.h>#include <gpac/nodes_x3d.h>#include <gpac/nodes_svg.h>#include "drawable.h"
Include dependency graph for nodes_stacks.h:
This graph shows which files directly or indirectly include this file:Data Structures | |
| struct | ViewStack |
| struct | Background2DStack |
| struct | BackgroundStack |
| struct | LinePropStack |
| struct | SVG_video_stack |
| struct | SVG_audio_stack |
| struct ViewStack |
| struct Background2DStack |
Collaboration diagram for Background2DStack:| Data Fields | ||
|---|---|---|
| GF_TextureHandler | txh | |
| GF_List * | reg_stacks | |
| GF_List * | status_stack | |
| Drawable * | drawable | |
| GF_Mesh * | mesh | |
| GF_BBox | prev_bounds | |
| Bool | hybgl_init | |
| u32 | flags | |
| char | col_tx[12] | |
| struct BackgroundStack |
Collaboration diagram for BackgroundStack:| Data Fields | ||
|---|---|---|
| GF_Compositor * | compositor | |
| GF_List * | reg_stacks | |
| GF_Mesh * | sky_mesh | |
| GF_Mesh * | ground_mesh | |
| MFFloat | sky_col | |
| MFFloat | ground_col | |
| MFFloat | sky_ang | |
| MFFloat | ground_ang | |
| GF_Mesh * | front_mesh | |
| GF_Mesh * | back_mesh | |
| GF_Mesh * | top_mesh | |
| GF_Mesh * | bottom_mesh | |
| GF_Mesh * | left_mesh | |
| GF_Mesh * | right_mesh | |
| GF_TextureHandler | txh_front | |
| GF_TextureHandler | txh_back | |
| GF_TextureHandler | txh_top | |
| GF_TextureHandler | txh_bottom | |
| GF_TextureHandler | txh_left | |
| GF_TextureHandler | txh_right | |
| GF_Matrix | current_mx | |
| struct SVG_video_stack |
| struct SVG_audio_stack |
Collaboration diagram for SVG_audio_stack:| Data Fields | ||
|---|---|---|
| GF_AudioInput | input | |
| Bool | is_active | |
| Bool | is_error | |
| MFURL | aurl | |
| void compositor_init_audiosource | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
| ) |
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| GF_Node * | node | ||
| ) |
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| GF_List * | stack_list | ||
| ) |
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| GF_List * | stack_list, | ||
| GF_List * | for_stack | ||
| ) |
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_List * | from_stack | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Matrix2D * | mat | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
| ) |
!! Gradients are textures but are not registered as textures with the compositor in order to avoid updating too many textures each frame - gradients are only registered with the compositor when they are used in OpenGL, in order to release associated HW resource when no longer used
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| GF_Node * | node | ||
| ) |
!! Gradients are textures but are not registered as textures with the compositor in order to avoid updating too many textures each frame - gradients are only registered with the compositor when they are used in OpenGL, in order to release associated HW resource when no longer used
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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| GF_Node * | composite_appear, | ||
| GF_Event * | ev, | ||
| Bool | is_flush | ||
| ) |
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| GF_SensorHandler * | hdl | ||
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| GF_Node * | node | ||
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| GF_TraverseState * | tr_state, | ||
| GF_Mesh * | mesh, | ||
| MFVec3f * | thespine, | ||
| Fixed | creaseAngle, | ||
| Bool | begin_cap, | ||
| Bool | end_cap, | ||
| MFRotation * | spine_ori, | ||
| MFVec2f * | spine_scale, | ||
| Bool | txAlongSpine | ||
| ) |
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| GF_Node * | node | ||
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| u32 | param_type | ||
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| GF_Node * | node | ||
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| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_ellipse | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_line | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_polyline | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_svg_polygon | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_path | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_a | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_linearGradient | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
!! Gradients are textures but are not registered as textures with the compositor in order to avoid updating too many textures each frame - gradients are only registered with the compositor when they are used in OpenGL, in order to release associated HW resource when no longer used
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Here is the caller graph for this function:| void compositor_init_svg_radialGradient | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
!! Gradients are textures but are not registered as textures with the compositor in order to avoid updating too many textures each frame - gradients are only registered with the compositor when they are used in OpenGL, in order to release associated HW resource when no longer used
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Here is the caller graph for this function:| void compositor_init_svg_solidColor | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_svg_stop | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_svg_clip_path | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_image | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_video | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_svg_use | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_svg_animation | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_foreign_object | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_text | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_tspan | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_textarea | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_tbreak | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_font | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_glyph | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_svg_font_face_uri | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| void compositor_init_svg_updates | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
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Here is the caller graph for this function:| GF_TextureHandler * compositor_svg_get_gradient_texture | ( | GF_Node * | node | ) |
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Here is the caller graph for this function:| GF_TextureHandler * compositor_svg_get_image_texture | ( | GF_Node * | node | ) |
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Here is the caller graph for this function:| void compositor_svg_video_modified | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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