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libgpac
Documentation of the core library of GPAC
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#include <gpac/internal/compositor_dev.h>
Include dependency graph for texturing.h:
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| enum | { TX_DECAL = 0 , TX_MODULATE , TX_REPLACE , TX_BLEND } |
| GF_Err gf_sc_texture_allocate | ( | GF_TextureHandler * | txh | ) |
Here is the caller graph for this function:| void gf_sc_texture_release | ( | GF_TextureHandler * | txh | ) |
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Here is the caller graph for this function:| GF_Err gf_sc_texture_set_data | ( | GF_TextureHandler * | hdl | ) |
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Here is the caller graph for this function:| void gf_sc_texture_reset | ( | GF_TextureHandler * | hdl | ) |
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Here is the caller graph for this function:| Bool gf_sc_texture_push_image | ( | GF_TextureHandler * | txh, |
| Bool | generate_mipmaps, | ||
| Bool | for2d | ||
| ) |
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Here is the caller graph for this function:| Bool gf_sc_texture_get_transform | ( | GF_TextureHandler * | txh, |
| GF_Node * | tx_transform, | ||
| GF_Matrix * | mx, | ||
| Bool | for_picking | ||
| ) |
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Here is the caller graph for this function:| GF_EVGStencil * gf_sc_texture_get_stencil | ( | GF_TextureHandler * | hdl | ) |
Here is the caller graph for this function:| void gf_sc_texture_set_stencil | ( | GF_TextureHandler * | hdl, |
| GF_EVGStencil * | stencil | ||
| ) |
Here is the caller graph for this function:| Bool gf_sc_texture_is_transparent | ( | GF_TextureHandler * | txh | ) |
Here is the caller graph for this function:| void gf_sc_texture_check_pause_on_first_load | ( | GF_TextureHandler * | txh, |
| Bool | do_freeze | ||
| ) |
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Here is the caller graph for this function:| GF_Err gf_sc_texture_configure_conversion | ( | GF_TextureHandler * | txh | ) |
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Here is the caller graph for this function:| u32 gf_sc_texture_enable | ( | GF_TextureHandler * | txh, |
| GF_Node * | tx_transform | ||
| ) |
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Here is the caller graph for this function:| u32 gf_sc_texture_enable_ex | ( | GF_TextureHandler * | txh, |
| GF_Node * | tx_transform, | ||
| GF_Rect * | bounds | ||
| ) |
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Here is the caller graph for this function:| void gf_sc_texture_disable | ( | GF_TextureHandler * | txh | ) |
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Here is the caller graph for this function:| char * gf_sc_texture_get_data | ( | GF_TextureHandler * | txh, |
| u32 * | pix_format | ||
| ) |
Here is the caller graph for this function:| Bool gf_sc_texture_needs_reload | ( | GF_TextureHandler * | hdl | ) |
Here is the caller graph for this function:| void gf_sc_copy_to_texture | ( | GF_TextureHandler * | txh | ) |
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Here is the caller graph for this function:| GF_Err gf_sc_texture_setup_fbo | ( | GF_TextureHandler * | txh | ) |
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Here is the caller graph for this function:| void gf_sc_texture_enable_fbo | ( | GF_TextureHandler * | txh, |
| Bool | enable | ||
| ) |
Here is the caller graph for this function:| Bool gf_sc_texture_convert | ( | GF_TextureHandler * | txh | ) |
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Here is the caller graph for this function:| void gf_sc_copy_to_stencil | ( | GF_TextureHandler * | txh | ) |
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Here is the caller graph for this function:| void gf_sc_texture_set_blend_mode | ( | GF_TextureHandler * | txh, |
| u32 | mode | ||
| ) |
Here is the caller graph for this function:| u32 gf_sc_texture_get_gl_id | ( | GF_TextureHandler * | txh | ) |
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