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static void | SVG_DestroyPaintServer (GF_Node *node) |
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static GF_Node * | svg_copy_gradient_attributes_from (GF_Node *node, SVGAllAttributes *all_atts) |
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static void | svg_gradient_traverse (GF_Node *node, GF_TraverseState *tr_state, Bool real_traverse) |
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static void | svg_update_gradient (SVG_GradientStack *st, GF_ChildNodeItem *children, Bool linear) |
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static void | svg_traverse_gradient (GF_Node *node, void *rs, Bool is_destroy) |
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static GF_Rect | compositor_svg_get_gradient_bounds (GF_TextureHandler *txh, SVGAllAttributes *all_atts) |
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void | compositor_svg_build_gradient_texture (GF_TextureHandler *txh) |
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static void | SVG_UpdateLinearGradient (GF_TextureHandler *txh) |
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static void | SVG_LG_ComputeMatrix (GF_TextureHandler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d) |
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void | compositor_init_svg_linearGradient (GF_Compositor *compositor, GF_Node *node) |
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static void | SVG_UpdateRadialGradient (GF_TextureHandler *txh) |
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static void | SVG_RG_ComputeMatrix (GF_TextureHandler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d) |
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void | compositor_init_svg_radialGradient (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_traverse_PaintServer (GF_Node *node, void *rs, Bool is_destroy, Bool is_solid_color) |
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Bool | compositor_svg_solid_color_dirty (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_traverse_solidColor (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_solidColor (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_traverse_stop (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_stop (GF_Compositor *compositor, GF_Node *node) |
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GF_TextureHandler * | compositor_svg_get_gradient_texture (GF_Node *node) |
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static void | svg_traverse_clip_path (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_clip_path (GF_Compositor *compositor, GF_Node *node) |
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